This post is a simple drawing example using Canvas, BitMap, Paint and Path classes from Android.
Code:
MainActivity.java
MainLayout.java
activity_main.xml
Sample Screen Shot
Drawing example with Color Picker
I hope this post is useful. kindly share your feedback as comment here.
Code:
MainActivity.java
import java.util.ArrayList;
import android.app.Activity;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.os.Bundle;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewGroup.LayoutParams;
import android.widget.LinearLayout;
public class DrwaingActivity extends Activity {
View mView;
private Paint mPaint;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
LinearLayout layout = (LinearLayout) findViewById(R.id.myDrawing);
mView = new DrawingView(this);
layout.addView(mView, new LayoutParams(
LinearLayout.LayoutParams.MATCH_PARENT,
LinearLayout.LayoutParams.MATCH_PARENT));
init();
}
private void init() {
mPaint = new Paint();
mPaint.setDither(true);
mPaint.setColor(0xFFFFFF00);
mPaint.setStyle(Paint.Style.STROKE);
mPaint.setStrokeJoin(Paint.Join.ROUND);
mPaint.setStrokeCap(Paint.Cap.ROUND);
mPaint.setStrokeWidth(3);
}
class DrawingView extends View {
private Path path;
private Bitmap mBitmap;
private Canvas mCanvas;
public DrawingView(Context context) {
super(context);
path = new Path();
mBitmap = Bitmap.createBitmap(820, 480, Bitmap.Config.ARGB_8888);
mCanvas = new Canvas(mBitmap);
this.setBackgroundColor(Color.BLACK);
}
private ArrayList<PathWithPaint> _graphics1 = new ArrayList<PathWithPaint>();
@Override
public boolean onTouchEvent(MotionEvent event) {
PathWithPaint pp = new PathWithPaint();
mCanvas.drawPath(path, mPaint);
if (event.getAction() == MotionEvent.ACTION_DOWN) {
path.moveTo(event.getX(), event.getY());
path.lineTo(event.getX(), event.getY());
} else if (event.getAction() == MotionEvent.ACTION_MOVE) {
path.lineTo(event.getX(), event.getY());
pp.setPath(path);
pp.setmPaint(mPaint);
_graphics1.add(pp);
}
invalidate();
return true;
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
if (_graphics1.size() > 0) {
canvas.drawPath(
_graphics1.get(_graphics1.size() - 1).getPath(),
_graphics1.get(_graphics1.size() - 1).getmPaint());
}
}
}
}
MainLayout.java
import android.graphics.Paint;
import android.graphics.Path;
public class PathWithPaint {
private Path path;
public Path getPath() {
return path;
}
public void setPath(Path path) {
this.path = path;
}
private Paint mPaint;
public Paint getmPaint() {
return mPaint;
}
public void setmPaint(Paint mPaint) {
this.mPaint = mPaint;
}
}
activity_main.xml
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/myDrawing"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin" >
</LinearLayout>
Sample Screen Shot
Drawing example with Color Picker
I hope this post is useful. kindly share your feedback as comment here.

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